Not Saving Screenshots/Images in JS

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Trax
Posts: 43
Joined: Thu Sep 13, 2012 4:07 pm
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Not Saving Screenshots/Images in JS

Post by Trax » Sat Apr 23, 2016 6:31 am

I'm trying something simple like :

scripts.js

Code: Select all

 var saveImg = 'CODE:'
 saveImg += 'ONDOWNLOAD FOLDER=C:\stuff FILE=tst.png WAIT=YES' + '\n'
 saveImg += 'WAIT SECONDS  = 2' + '\n'
 saveImg += 'TAG POS=1 TYPE=IMG ATTR=* CONTENT=EVENT:SAVE_ELEMENT_SCREENSHOT'
Nothing happens but if I do the same thing in a iim file :

Code: Select all

ONDOWNLOAD FOLDER=C:\stuff FILE=tst.png WAIT=YES
WAIT SECONDS = 2
TAG POS=1 TYPE=IMG ATTR=* CONTENT=EVENT:SAVE_ELEMENT_SCREENSHOT
Same code works perfectly. A workaround is easy I can just simply call .iim from a .js file but it feels a little messy I don't multiple files. Any suggestions ? Also I tried the other methods to save an image and had the same outcome.

Win 7
FF 45.0.2
iMacros 8.9.7
wootshuska
Posts: 23
Joined: Mon Mar 07, 2016 12:04 am

Re: Not Saving Screenshots/Images in JS

Post by wootshuska » Sun Apr 24, 2016 6:55 pm

try this

Code: Select all

var saveimg;
saveimg = "CODE:";
save img += "ONDOWNLOAD FOLDER=C:\\stuff FILE=tst.png WAIT=YES" + "\n";
save img += "WAIT SECONDS = 2" + "\n";
saveimg += "TAG POS=1 TYPE=IMG ATTR=* CONTENT=EVENT:SAVE_ELEMENT_SCREENSHOT" + "\n";
iimPlay(saveimg);
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